NVIDIA offers several advanced rendering solutions, including commercial 3D rendering component software for interactive and high-end visualization.

NVIDIA Iray® is a photorealistic, physicially based rendering solution with a robust C++API for seamless integration into 3D applications.  The Iray solution provides multiple rendering modes addressing a wide spectrum of realtime and interactive visualization scenarios.  Iray scales on a cluster of NVIDIA VCAs while leveraging the parallel processing power of NVIDIA Quadro®, GeForce® GTX, Tesla™ GPUs.

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The mental ray® rendering software generates images of outstanding quality and unsurpassed realism. It combines physically correct light simulation with full programmability that allows for the creation of any imaginable visual effect.

NVIDIA IndeX visualizes very large volumetric and surface data for use
in interpretation and analysis. IndeX enables interactive navigation
of high-quality visualization at the resolution of the original data
-- on the workstation, on the cluster, and in the cloud

What's New

mental ray 3.14 "Pi-ray" is coming! Apply to beta test it in Maya 2016. More details

mental ray 3.13 is here! Available in Autodesk's 2016 editions of Maya and 3ds Max, and NVIDIA Standalone. New Features

Learn to write physically based materials with MDL rendered with mental ray and Iray. See www.mdlhandbook.com

NVIDIA Material Definition Language (MDL) 1.2 specification is released.  Discover and learn how the language describes the appearance of scene elements for renderingDownload

If you missed the live broadcast of the 3dsMax Iray+ webinar the recording is located here and the PDF here.

How can physically based rendering with NVIDIA Iray accelerate your Autodesk Maya workflow?  Learn more and watch the on-demand Iray for Maya webinar recording

NVIDIA mental ray Standalone announced  - Direct purchase of mental ray from NVIDIA.  More details

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